Satellite Party Ultra Payloaded Rar Files

24.01.2020

I am a very bright young man, so I'm told. But I can't explain this shit better than Wikipedia: 'The story begins with Ziltoid arriving at Planet Earth and demanding their ultimate cup of coffee ( ZTO ). When he is disappointed by the cup they give him, he attacks Earth with his army and his secret weapon the Planet Smasher in an attempt to wipe out humanity ( By Your Command and Ziltoidia Attaxx!!! Captain Spectacular of the humans devises a plan to escape by exposing Ziltoid as a nerd and then jumping into hyperdrive towards N9 ( Solar Winds and Hyperdrive ). Ziltoid follows and summons the 6th dimensional Planet Smasher in an attempt for victory once and for all ( N9 and Planet Smasher ). The 6th dimensional Planet Smasher rejects Ziltoid so he visits the Omnidimensional Creator to find out the true nature of his reality ( Omnidimensional Creator ), and he sees his whole life before him. Finally he is told that he is only a mere puppet in a show ( Color Your World and The Greys ).'

Episode 5: Redesign The UNSA faced some more technical difficulties. Due to faulty alloys, many of their used engines were grounded. Eventually the engineers were forced to re-design most of the concepts used in the space program. I uninstalled Real Fuels Stockalike Engine Configs - its was not really playing along nicely with RP-0, to many bugs and imballances - now I have less engine variety but more realism.horray. Naturally the RX 5 workhorse had the highest priority to get up and running again.

The overhaul however, resultet in what was pretty much a complete new rocket. The general concept of three stages and its payload-capacity of 4.5 tons remained. But the upper two of the three engine sections had to be replaced and their fuel composition with them. And while they were at it, the engineers installed new fins as well. These had no control surfaces anymore and thus just acted as stabilizers since the old fins tended to fight with the engine-gimbal. In the end the new design costed 33% less than the old RX 5 and now was designated as RX 6.

Makar Korablyov had the honor of riding it on its maiden flight to become the first human in orbit. Second stage with the new RD-107 8D74PS configuration running. Top stage separation with the ported Mercury setup. The top stage is propelled by a Gamma 8 engine and features powerfull RCS alongside with it for fine adjustments of the payloads orbit. Makars Mercury II setup reached orbit. With its upgraded batteries and a new adapter, it has become a sturdy little spaceship.

Makar spent only a few hours in orbit, then returned back to the surface to celebrate his achievement. The next launch of the RX 6, more than half a year later, was unmanned again. It carried GlobeCom 1 into orbit, the prototype of a new commuication satellite generation.

These flying antenna arsenals are made for long range communication with the Moon and beyond. GlobeCom 1 went into its assigned orbit and established his com links. Four month later, Sergei Datsishin blasted into space with the next RX 6 / Mercury setup. He became the first spacefarer to go on EVA. GlobeCom 2 followed its predecessor into space.

Then it was time for the UNSA to go for the Moon again. The plan was to send an orbiter there with a wide range of scientific equipment plus strong com antennas and enough fuel so that it could become the master-link for a planned orbital network. In order to move such a vessel into orbit, the UNSA had the opportunity to make use of a powerfull new technology: the first early Hydrolox engine had been invented. Based on the LR87-LH2, the engineers designed a new lifter class for 15 ton payloads, the RX 7. Lift off with the Moon Surveyor. The first stage is a cluster of nine good old RD-107 series.

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Second stage running, burning liquid hydrogen for the first time ever in this program. Top stage and fairings separation.

Satellite Party

The top stage is very similar to the RX 6, just four meters wide instead of three. Moon Surveyor leaving its lifter behind and beginning to burn for the Moon with an XLR81 engine which historically was used in the Agena vehicles. On the way to the Moon, GlobeCom 1 and 2 keeping the Moon Surveyor linked up. Arrival over the target. Examining the Moon with everything the scientists had to offer. On a side node, I encountered some quite horrifying issues with procedural parts, where placing them in symmetry lead to very inconsistent results. You'd modify your tank to 100% and the symmetrical tanks would carry the same amount of fuel, but while staying at 86% capacity (leading to -50kg dry weight).

With reverting to VAB they, at some point, reached a point where they'd carry Kerolex just fine, but combined with -50000 units of HTP (somewhere around that my tanks just nullreffed the hell out of the game). Just an anecdote, not enough consistent info for a report. Yeah I ran into that bug as well, if you are referring to this one: I first thought it was Real Fuels or so, but I agree, its prolly PP. Sorry for bugging you with it, Nathan.

I'll take it to PP. I'm not sure what mod is causing this issue but maybe someone has seen it or knows what's going on. I'm using rss(also added expanded and the extra solar systems for rss),ro,rp0, rve. (I got it to work) interstellar(for late game), tac life support, and a few other parts mods.

I go to make a sounding rocket in career mode and it starts moving even while in clamps, I launch and it slowly rises to 99m and stops. No up no down nada lol. I really want to get this all to work HELP!!!!!

LOL The bug is caused by a mod conflict between TweakScale and FAR as far as I know. I'd suggest not to mix Interstellar with RO/RP-0. If you want SciFi tech, the Near Future mods are supposed to work better with RO.

Though, prolly not configured for / by RP-0 I guess. Episode 4: Manned Spaceflight While the developmet department of the UNSA worked hard on designing a capsule and ship for a first manned flight, several more probes were sent into space. One type of which three were launched, was the 'Luna Impactor' class. Their sole purpose was to hit the surface of the Moon. Just as a demonstration to any extraterestrial intelligence that might be watching mankind that we indeed would be able to hit you. If your attacking spaceship is as big as the Moon. And travels on a simple gravitational trajectory.

Satellite

And doesnt have defenses. The RX 5 had really become the workhorse of the space program, lifting anything the concept designers decided to strap on top of it. Now it was sent into uncharted waters again.

The engineers rightfully trusted into the RX 5's capabilities to deliver a precious payload into a polar orbit around the Earth. The heavy RADAR Sat had been packed with new technology: improved sun-tracking solar panels, RPWS antennas and most importantly its terrain-mapping radar arrays. The satellite mapped the Earth and sent valuable data back to mission control.and then moved into a higher polar orbit to serve as a backup com relay.

In the meantime, engineers had been developing the equipment to send a man into space. It consisted of the new Mercury capsule with an integrated heatshield, a fully functional launch abort system, parachutes, avionics computers and large batteries. The whole system costed a fortune to create. Naturally, the Agency turned to the RX 5 to lift its first manned spaceship. And the numbers matched up. During the final ground-based testings however, the UNSA suffered its first tragic loss. Pavel Alenin accidently stepped on the controler of the launch abort system when boarding the capsule for a planned excercise.

Not belted to his seat yet, he was thrown hundreds of meters into the air at enormous G-forces. Rescue teams were only able to retrieve his dead body after the capsule had landed with its automated parachute. An internal investigation suggested that the launch-abort-controler should be moved away from the floor in front of the entrance.

The Russians blamed the loss of one of their finest pilots on inferior american engineering with the Mercury capsule and tensions between the UNSA parties arose. While the higher ups and politicians were battling it out over the press, the space agency finally continued with its program. A few last re-entry tests with dummies were performed. Then the great day had come. Denise Rice had the honor of boarding the Mercury ship for a first sub-orbital spaceflight.

Millions of people worldwide were watching as the RX 5 cleared the pad.and left the Kourou Space Center behind. At 40,000 meters, the first launch stage was burnt out and dropped. Denise continued to climb over the Atlantic coast.

Within minutes she had left the atmosphere and ignited the last lifter stage. The two XLR50 boosters had the capability of sending her into orbit. But for safety reasons, this mission was not planned to reach orbital speed. As the Apoapsis of 230 km was burned out, the engines cut off and Denise used the RCS of the RX 5's last stage to swing her vessel around. The astronaut is obviously having a great time. But it didnt last long and she had to re-enter the atmosphere.

Just below 100 km altitude the capsule seperated from its engine section. Shortly afterwards, Denise' Mercury ship seemed to be engulfed by hot plasma while the upper RX 5 stage blew up in the heat in front of her.

The heatshield kept her cold enough. But enormous forces, peaking at nearly 20 Gs began to squash the Astronaut, even though she looked kinda unimpressed. Three minutes later she was much more worried about the opening chute. At last she safely splashed down in the Atlantic and had become mankinds first pioneer in space.

Excellent series. I tried to see if it was mentioned anywhere, but I didn't find an answer in regards to the visual mods you're using. Is that EVE manually installed? I know scatterer based off the water texture, but I want clouds for my RO save and EVE isn't up for grabs on CKAN.

Its Scatterer, EVE and RVE. However, RVE is not officially updated for 1.1 yet. So its kind of a hacked together install.

In fact, its running the Linux version of it on my Windows system. All the infos with DL links can be found here. Episode 3: Reaching out to the Moon After setting up a ruidimentary low altitude relay network, the UNSA intended to deploy a number of high altitude communication satellites for improved remote control capabilities.

These satellites would feature two new key technologies: large scale solar panels and dish-based RT antennas for long range coms. However, delivering these heavier probes to high altitudes would have required a bigger lifter than the one that was used for the low level relay sats. At the same time the Russians faced with their radial attached booster setup for the heavy RX 4 rocket.

Thus, a new launch vessel had to be designed, which would only consist of a single powerfull lane. Based on the RX 3 the engineers developed the RX 5.

It is a 3-stage rocket with four times the engine power of the RX 3 in the first stage and a newly developed Mainsail engine on the second stage. The last lifter stage is basically the RX 4's top stage with two XLR50 boosters.

As an upgrade it received an integrated attitude control system to maneuver its payload into different orbits. As a start, three RX 5s with Com Sats were launched into Earth Orbit. The sats moved into their high orbits and established a first test network. The system was working. However, the Agency had to realize that the new dish antennas did not have the range that they had been hoping for. It was planned to send a Moon fly by probe on its way, remote-controled through the new com sats.

Unfortunately, that was not an option anymore. The probe was already built though, and thus it was decided to send it blind on its course, just to demonstrate that mankind had begun to reach out to its natural satellite.

Luna Visitor was based on the com sats that had just been brought into orbits. It had additional scientific instruments and an increased ammount of fuel, which was easy to add, since the central body of the com sats was mostly an empty base for the large solar panels. The engine section was also improved with four thrusters to be able to move the bigger mass.

As lifter served the RX 5 which had just proven its reliability with the com sats. As expected, it put the probe flawlessly into orbit. Mission control set up a first flight plan with a Moon-rendezvousz in just under three days. TMI burn and seperation from the lifter top stage on the Earth dark side. Luna Visitor was on its way.setting new world records for speed and altitude and sending back the first scientific data from high Earth orbit. The com network arround the Earth held connection with the probe up to its mid flight correction burn. Mission control had come up with an alternative flight plan in order to return the results of the automated Moon fly-by experiments back into com-range of the Earth.

And thus the mid-course correction burn ensured that Luna Visitor would pass by the Moon in a retrograde orbit. Shortly after the maneuver, contact with the probe was lost.

It did however silently continue on its path and reached its target. The automatic science instruments began to record data. Zooming down to an altitude of 35 km, the first manmade object rushed over the jagged Moon landscape. Then climbed back up on an escape trajectory that would bring it close to the Earth again. Five and a half days after the launch, mission control cheered as Luna Visitor came into range again and transmitted loads of data. Another milestone reached. I'm working on upgrading to 1.1.2 (from 1.0.5) so I'm doing the long process of locating and downloading updates for all the mods that I use.

So far I've not had any troubles with the exception of 'Bobcat's Soviet Engines'. RO lists this parts pack as a Suggested mod, and RP-0 says it's a Supported mod. But I can't seem to find an updated download for the mod. When I follow the link provided on the RO page, neither of the links I'm led to work. And after sifting through several pages I couldn't find an updated link. I have a couple craft files that make use of the engines from this pack (specifically the RD-180 for the Atlas V) so I'd really like to keep it, though I suppose I could redo the craft file with another version of this engine.

Can anyone direct me to a valid download link for Bobcat's Soviet Engines, or to another mod that has the RD-180? Bobcats old soviet engines pack is supposed to work still. I have it installed and the game loads fine with it, though I have not put any of those engines on a craft of mine yet. I am not that far in the techtree yet. You can still download hist stuff from mediafire. The community is not allowed to post links for that provider anymore due to adult ads on their site or so.

But Bobcats stuff is still there. See the incomplete URLs in his thread and just add mediafire.

Com at the beginning after www. And the links should work. A bug keeps plaguing me in my current RSS / RO / RP-0 game. Since it regularly locks up my creations, I am pretty much grounded at the moment.

I looked at the logs and forked through my installed mods, trying to figure out which one is causing it. In the end I could only try to reproduce it with a fresh KSP install and a CKAN RSS + RO + required mods install. My system is a Windows 7 Pro and I am running the regular KSP 64 bit exe. Here is a an imgur album that shows and explains how to reproduce the bug.

The log section that I think is related to the bug. Episode 2: Fire in the Sky Planned manned space flights by the UNSA required them to learn the techniques of re-entry. In order to figure this out, a 4-ton test-dummy was designed. It included parachutes, scientific equipment, heatshield and enough fuel and engines to be able to maneuver in space. Delivering four tons of payload into orbit however posed quite some difficulties for the young space program.

At the end the involved parties split the work of designing the setup: the Americans designed the payload itself, based on the early version of the AJ10 engine with a pressurized fuel tank and attitude control thrusters. Along with that they also created the lifters top stage with payload fairings and based on two XLR50 Boosters which were originally designed for the Vanguard missiles.

The Russians came up with an innovative design for the lower lifter sections. Instead of sticking those on top of each other, they decided to attach radial boosters to a central stage, something they already had in mind for their own R-7 rocket before the UNSA was formed. In total the new RX 4 weighted 260 tons when it was rolled out to the launchpad. The rocket cleared the pad and boosted skywards. Flawless booster seperation, central section keeps pushing the rocket. Then it was time for the last lifter section to take over. Payload fairings were seperated as well.

And at last, over Papua New Guinea the test-dummy was released into space. Looking carefully, you might notice a little design flaw that could have an impact later on. The dummy made use of its RCS thrusters. This new technology allows for attitude control in space. It swung arround to initiate its re-entry burn. Mission control tried to figure out wether or not the last lifter stage was still to close but figured the chances of a collision at this distance would be acceptable already.

And of course during the burn the dummy did collide with the lifter stage. Luckily no real damage was done, but the probe was put into a wild spin that forced mission control to use quite some fuel to stabilize. Then everything was set and mission control was expecting to continue with an easy descent. But it went downhill from there. Suddenly all controls were locked up. The black spot in the ground-based com network over the central pacific had been overlooked by mission control.

And the lower section of the unmanned spacecraft had not been decoupled yet. The heat-shield was not free. That might be all right, some engineer said. The lower section could burn up and then the freed shield would come in to protect the test-dummy. 'All right, did we arm the parachute?'

Satellite Party

Some american controler asked. The old sattelite that was put into orbit by RX-3 on the earlier mission was slightly ahead of the return-dummy. A direct connection between the two vessels was active, but even for the RX-3 sattelite it was unlikely that he would get a link to a ground station in time to act as a relay before the dummy would impact.

Soon enough the vessel dipped into the atmosphere and began to heat up. Ship crews in the Pacific reported 'Fire in the Sky' and then followed by explosions. Bits and pieces flew everywhere. Finally the lower side of the heat shield was freed and it kept the hope up that a com link could be established in time to arm the parachute. Wouldnt it have been for the long com antennas, that sticked out over the heatshield and popped up one by one. Now all was lost and the dummy crashed hard into the calm Pacific water. After this failure, the engineers went back to the drawing board to re-design the return unit and mission control took excercises in standard operation procedures.

It payed off and the repeat of the mission went successfull, though financially with the prior failure the agency barely brooke even. Realizing that a faulty com network would pose a threat to almost all further upcoming missions, the UNSA decided to fix that problem.

A couple cheap lifters were launched.which carried a set of five ultra-light relay probes each. They were scattered out in low orbits and are now forming the backbone of the UNSAs early relay network. Won't save.or if it can be it certainly hides itself very well. Now that said.if you don't mind AMAZINGLY complete but also extremely complex you can always use 's KSP Trajectory Optimization Tool. I warn you, it will blow your mind to begin with but you can bring you planned missions directly into KSP via the MATLAB plugin that runs with it.

While technically an external tool it will interface with KSP and frankly, you can't get better mission planning than using this tool. TWP is definitely easier and works great for single target windows. But, with KSPTOT you can plan full missions including fly-bys, multi-body flight plans, gravity assists etc etc etc. It is a downright work of art in its capabilities but it will require learning to use, especially the top end complex mission planning features but I promise, it's worth it.

And, it's newly updated for 1.1.x as of Sunday. This may help some of you while waiting for TWP. Learn something new every day. Looks complex. I might dig into it. Thanks for that.