Halo Custom Edition Map Creator For Minecraft

11.01.2020

After many requests from the great guys who have been testing my ‘Clearing Ground’ map for Halo Custom Edition, I finally managed to get around to adding horns to all the vehicles in the map. A horned vehicle in Halo Custom Edition is quite a useful feature especially for getting the attention of your team mates. One wonders why bungie didn’t add them in the original assets. Anyway, I decided to post a little tutorial here to help other map makers save a bit of time and also just in case I forget how to in the future. Tutorial: Add a horn attachment to an existing vehicle tag. Open KornmanV2.

Open a vehicle tag that you want to add a horn to. Scroll down to it’s ATTACHMENTS section.

Click the ADD button. You don’t need to add a name. Your new attachment gets its name automatically from the type of attachment you add. In the ATTACHMENTS section click the TYPE drop-down and select soundlooping. At this point you will need to have a working soundlooping tag ready, the creation of custom sounds and sound tags is not covered in this tutorial – use one that already exists for now. In the box next to the TYPE drop-down, type or select the name of your soundlooping tag. In the MARKER text box type headlights.

This is where the sound will be centered. I am using a marker that I know exists in this vehicle model. Your custom vehicle might not have this marker so you will have to choose one that is in your model. Click the PRIMARY SCALE drop-down and select B OUT. Scroll down to the FUNCTIONS section and select B OUT from the drop-down list and then change the SCALE FUNCTION BY drop-down to B IN. At the bottom of the FUNCTIONS section, type crouch into the USAGE text box. Scroll to the last section of the tag and find the $$$ VEHICLE $$$ section.

At about half way down this section, locate B IN and change it to CROUCH. Close and don’t forget to SAVE the vehicle tag. Your vehicle should now have a horn that sounds when you press the crouch key.

Phantom BSP A quick test of the current version of the Clearing Ground map with a few Halo CE diehards (Sceny, Harbinger, Eagle and Atomic) revealed a phantom BSP – invisible geometry that isn’t in the 3DS model but appears after compiling with tool. Thanks to Eagle for spotting this one. It’s pretty big and I’m currently working on tracking it down and removing it.

Edit: I seem to have got rid of this. Addressing Suggestions Harb suggested that better indication of the bases would improve gameplay – if only for the older players. I have a simple solution to address this which you’ll see on my next ‘release’. It was decided that the walking distance between bases (via the base teleports) was way too short.

I’m going to address that by adding an ‘interchange’ room of some kind. This will mean that both bases will have an inbound teleport and an outbound teleport. I’ve mocked up what is in my head below This is the current layout with 2 way teleports into and out of the bases to the loop and this is what I plan on doing This will of course involve building a brand new area. It should be quite small and will force opposing team members paths to cross while walking from their own base to the enemy base. This map was a huge, solo project. It literally took me years to complete.

Valkyrie profile lenneth walkthrough. I had never made a map for a game before so I had to learn everything as I went along. It’s a race map as you have probably already guessed.

Halo Custom Edition Map Creator For Minecraft

Xbox Minecraft Creators Edition

It’s pretty huge and really needs a lot of players (more than 10) to make it worthwhile playing. It’s well suited for team races of any kind and team king of the hill games are quite fun too. I would not recommend capture the flag or oddball games, the map design just doesn’t accommodate those game types. Slayer games are absolutely hectic though! There is a large hidden garden maze / puzzle hidden somewhere and a secret fire pit. Good luck finding them.

This map has about 40k downloads on Halomaps and is rated 9.2 putting it easily within the top 20 Halo Custom Edition maps of all time – I’m very proud of that. Posts navigation.